Who is it for?
- You want to model, sculpt, texture, rig and animate 3D scenes with one free program. The home page and manual list these tools together with simulation and rendering.
- You make animation, motion graphics or visual effects. The manual says people use Blender for animations, game assets, motion graphics, TV shows, concept art and storyboarding, and the official pages list camera and object tracking, compositing and video editing.
- You storyboard or draw 2D animation and want to draw directly in a 3D viewport. The home page's 'Story Art, Drawing 2D in 3D' section lists combining 2D with 3D in the viewport, full animation support with onion skinning, layers and colors for stroke and fill, and parenting to 3D objects.
- You need a tool you can use commercially without fees. The license page says what you create with Blender is your sole property and can be used commercially by artists, studios, game artists, scientists and students.
- You like to script or extend your tools. The site describes a Python API, add-ons and a customizable interface.